Picture of me and the model.
Experimental Jetset gave us the nice assignment to design a model for a pavilion.
The many definitions of 'pavilion' all show a pavilion is not a real building with a serious function,
but more a free thing, something away from or next to society
(a pavilion is a temporary building, a building for free-time, or crazy people, or art).
This and the fact that I'm not an architect, made me decide to not make a building (not something with walls and a roof),
but rather an illusion of a building.
I wanted to make something where the flat (or 2-d, my field as a graphic designer) meets the 3-dimensional world.
Inspired by the idea of models in general I based my model on a scale model of a house (the kind available in shops for people that love to play with scalemodeltrains),
in many ways an archetypical representation of a house.
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